Fallout 76 builds and mods
Plan SPECIAL and perks: the CHADOW Builds mod applies them in game.
CHADOW Builds — game mod
The regular version changes only the interface: the perk cards, legendary perks, punch card machine and HUD menus. No script extender, injected code or network; it acts only on your press.
- SPECIAL changes only at the machine: «Apply» writes it into the loadout, places legendary perks and equips cards.
- One build in the file runs from one press if the cursor stays still. With several, choose the build again in the legendary perks window.
- With the ticks it spends level-up points on cards and ranks, and perk coins with no question; coins do not come back. If something is missing, it says what and changes nothing at that stage.
- «My build» gives a code for the site: cards, SPECIAL, perks and, by the ticks that reset on leaving the menu, gear. Mutations have their own code on the Pip-Boy effects tab, above the health bar.
xScal version: unsafe, at your own risk
A DLL in an online game. Bethesda does not support mods or third-party programs, and nobody can promise you will not be banned. If unsure, take the regular version.
- The difference: the ticks are kept, mutations join the one code without the Pip-Boy, the site takes the code with no screenshot, «Apply» is meant to go through all menus from one press. SPECIAL still needs the machine.
- It takes dxgi.dll, so no ReShade on that file, SFE or ZFE. It checks for Address Library updates on dcma.pl and raises the game's priority; xscal.ini turns both off.
- xScal is inside the launcher: on the first start press Yes to its Address Library offer and restart the game. The regular version takes away the xScal the launcher put.
Invent-O-Matic with CHADOW's setup
By subscription: you pay for the ready setup and access, not for the mod; the original and the source of the changes are free. A fan-made change of Invent-O-Matic Stash by MsZelia; builds do not need it.
- Changed: a typed amount (=), the game's nine tabs instead of fourteen, a shorter bottom bar, no Test run label or author's look; NPC selling and autoloot are off.
- 1 – 7 at the scrap box: junk up to 250, 500, 1000, 2500, 5000, 10000, 25000, flux up to a tenth of that.
- 8 at the suitcase or donation box: all junk there except legendary items. B in a container: take the set number of each junk and ammo.
- F at a workbench scraps up to 100 regular and 1–3 star weapons and armor with no question, except favorites, worn, unique and «excluded» items. Read that list first: scrapped items do not come back.
- Two archives, by the game's language. In the launcher: the tick and a sign-in in the browser, the language follows the launcher's; without a subscription this mod is skipped, your settings stay. It does not work with other securetrade mods.
- Support takes orders for Invent-O-Matic settings made for you. It is paid separately and the price depends on the complexity. Prohibited tools are not made, as a matter of principle. Order in support.
- The easy way is the launcher. All three mods are in it: both versions of CHADOW Builds and Invent-O-Matic. It finds the game, puts what you choose into Data and adds it to Fallout76Custom.ini, leaving other mods alone. With it, skip to step 5. Download the launcher If Windows warns you: «More info», then «Run anyway». The program has no paid signature.
- By hand: put ChadowBuilds.ba2 into Fallout76\Data. The archive holds it and a guide; the file alone is here.
- In Documents\My Games\Fallout 76\Fallout76Custom.ini add it to sResourceArchive2List under [Archive]. If the line already lists other mods, add it after a comma.
[Archive]
sResourceArchive2List = ChadowBuilds.ba2Choose the folder Documents\My Games\Fallout 76 - Download the file with all builds into Fallout76\Data, or tick builds above and download only those. In the mod, enter the build ID from its page and press «Find».
- In game go to a punch card machine: the CHADOW window opens by itself. Make the loadout you want active, choose a build, review the plan and press «Apply». If SPECIAL is already right, open Perk Cards, press F6 (or the CHADOW button) and press «Apply» there.
- To put your character on the site, press «My build» and open the Pip-Boy effects tab, take a screenshot of each code and press Ctrl+V in «Import from the game» in the build editor.
xScal version: unsafe, at your own risk
xScal 0.4.34 © DCHoaxer, unchanged, GNU GPL v3: license, source of this version, repository.
Invent-O-Matic with CHADOW's setup: by subscription
Changed on 2026-11-06, not the original mod; please do not ask its authors about this version. Invent-O-Matic Stash © MsZelia and contributors, GNU GPL v3: license, source of this version, original.
All mods may contain errors. Please report them to support.
The save buttons work in Chrome, Edge and Yandex Browser, and only if the game is not in Program Files: browsers refuse that folder, so use the launcher there. Choose Fallout76\Data once, and for the ini the Documents\My Games\Fallout 76 folder: the browser remembers them. The previous ini is kept as Fallout76Custom.ini.chadow-backup. In other browsers, do these steps by hand.
Card data: game files of 2026-10-21. Conflicts: the mod does not work with mods that replace the same menus (perksmenu, legendaryperksmenu, specialbuildsmenu, hudmenu), such as HUD editors: only one of them takes effect. After a game patch that changes these menus, a new version of the mod is needed; if the HUD or a menu breaks, remove ChadowBuilds.ba2 from Data. Mods are not officially supported in Fallout 76; use at your own risk.